Murloc Monday - ask your questions here!

I need help picking I healer to play. They all have pros and cons and I can't seem to decide.

Druid: I like the lore and I like the instant flight form. However, I feel like it is too risky relying on solely HoTs and the fact that Tree Form isn't like Boomkin Form for Balance annoys me.

Shaman: Animations looks amazing, like really good. The fact that they only used water to heal annoyed me, but I was stupid and didn't realized they used the others to fight. However, I heard they are only wanted for Utility Bot.

Disc Priest: DPS to Heal seems interesting and would make questing easier. However, it falls back to not trusting the primary way of healing.

Holy Priest: Apparently these guys are the jack of all trades. Doesn't seem bad, just personally doesn't interest me as I would like a gimmick.

Holy Paladin: Like the fact that they have big ST Heals. And standing in melee seems like a cool gimmick. However, instead of having to make sure everyone is alive, it seems like you now only have to worry about 2 people, which might end up being less engaging.

Monk: This is the only healer I have true experience with. I enjoyed it at one point, but that has faded by now. I love that they have a ton of mobility, as I enjoy being able to move around (either instead of having to stand and cast or through abilities). However, I can't find the same enjoyment I once did from the WoD version of MW in the Legion one.

So yeah, I'm just trying to figure out which one to go with. As a note things that I like in a list rather than spread out in those: Having a gimmick, not just doing it all mediocre. Some way of mobility (short or instant casts, or abilities) Good Animations Good Class Lore A Cool Artifact Weapon/Class Hall/Class Hall Story

/r/wow Thread