need some help

What does aim your deck aim to do? It seems a bit mixed between aggressive/tempoish playlines (Many 2drops, Obelisks) and control (with SotSK, Harsh Rule, Excavate, Dispel, wasp). I personally don't really like the Combrei slow-control playstyle so for that i recommend the "big Combrei" lists, e.g. on RNGEternal.

For more aggressive/tempo playstyle Cut Excavate - doesn't do anything the turn it is played, only heals for 2 Dispel - you have access to Valk Enforcers and Marshall, no need for extra silence without board impact Rolant - too slow, you want to win not stall SotSk - too slow as well

Debateable Scorpion Wasp - very good for removal, but you should have more units on the board, board impact not that great without obelisk Temple Scribe - Helps with draw because cycles itself, but is quite weak board presence without obelisk, also TT influence can be dead draw in the early game Harsh Rule - You want to play units, so this often only harms yourself (especially if your problem is feln control, which is playing few units) Rolants honor guard - Potent finisher, but if you play Titan it's anti synergy Stand together + protect - 5 aegis sources seem bit too much

Add (suggestions) Inspire - Cycles itself, helps to draw your good stuff and buffs + 2 Titans - good card Siraf - good stats for a 3 drop, and gives a good reach into the late game Hammer of might - good weapon on a 2/3 drop, and buffs the next unit significantly Auric Runehammer - potent removal, and feln often struggles vs relic weapons + 2 Valk Enforcers - Silence and Flying

Maybe i could help a bit

/r/EternalCardGame Thread