New Character Application

Codename: Smoking Gun

Full Name: Mounte Bank

Age: 15 M

Summary: Mounte is a trickster who relies on his ability to deceive his enemy to survive. He has limited mobility but can escape situations by turning invisible and deceiving enemies.

Appearance: Average height about 1.6m (5 foot 10) tall. Pale skin but can not be noticed as it is covered with black soot. He wears a small scarf that he keeps around his mouth to prevent the soot from entering his mouth. He’s really thin and his head is shaved so as not to ruin his naturally white hair. Think 19th century London chimney sweep. He is quite young, around 15 years of age.

Super Suit: Isothermal Suit

Mounte wears a very plain looking costume consisting of black shirt and black jeans. The material is isothermal preventing a change in heat.

Personality: Mounte is very friendly but also serious at times. Outside of battle, he tries to make friends with as many people as possible but during battle he is ruthless.

Backstory: WIP

Power: Mounte's cells have merged with the smoke allowing him to manipulate smoke. He can use this power in three unique ways:

Smoke Transit: Mounte can turn himself partially or completely into smoke for a short duration making him invulnerable to physical damage. While in this form, he can also move short distances rather quickly my commanding the smoke to move.

Smoke Mimicry And Construct: Mounte can briefly cast after images of objects, including himself using the smoke. He can also turn smoke into concentrated wisps allowing him to pick up objects.

Smoke Mirage: Mounte can obstruct enemy vision by clouding them with smoke, he can also do this to himself to reduce enemy sight of him.

Special - Ignite: While not exactly an extension of his powers, concentrated sparks or flames can ignite Mounte's smoke abilites turning them into dangerous flaming wisps or explosions.

Special - Isothermal: Mounte's supersuit, makes him resistant to large changes in temperature (cold or hot) hence he is effective against most flame or ice abilities.

Power Weaknesses: Mounte is generally weak against wind users and can not use his abilites over long periods of time or repeatedly. Constant use results in reduced health and healing from outside sources. Electricity is especially effective against Mounte as his smoke clouds conduct it.

Smoke Transit: Mounte can not use this ability for a very long time or travel very far. Extended or repeated use (going beyond his limits) causes him large amounts of physical pain and dulls his reflexes. Also, Mounte can not completely transit (full body conversion) while in the presence of flames as it would exceed his suits isothermal properties and make him combust. If he is hit by such a spark, he immediately reverts to normal and will not be able to transit (partially or fully) for a duration. He can not use other abilities during a full transit.

Smoke Mimicry And Construct: Mounte can only use objects he can see or is extremely familiar with. These objects have very small physical damage and mainly serve as diversions. Can deal damage if concentrated. Also, Mounte's wisps originate from him and require a large amount of smoke available to lift large objects.

Smoke Mirage: This ability is significantly weak to wind powers.

Special - Isothermal: Mounte's supersuit, makes him resistant to large changes in temperature (cold or hot) but not immune. If the temperature is too hot, Mounte might combust and not be able to reform for a while.

Special - Ignite: Mounte can not control whether is smoke will ignite as it depends on the concentration of the smoke (which he can change) and the temperature.

Resistances: Mounte is resistant to fire and cold due to his suit. He is also largely resistant to darkness, movement impediments and physical damage.

Special Skills: Pretty good at scavenging and running

Equipment:

Fire Rifle: Mounte uses a rifle modified by his late brother. This gun can be used as both a gun and a blade. The blade (more like a stick) is more blunt and serves mostly to ignite Mounte's partial transits e.g igniting Mounte's smoke arm as he punches a person turning it into a fire punch. He gun has a middle range and deals a lot of damage, mostly as fire. It is used for attacking enemies caught inside Mounte's smoke mirage. The item is made of a highly unconductive metal alloy.

Wired Blades: Obsidian blades attached to unconductive metal alloy strings. Can be covered in smoke (to control it while in motion) and ignited (for damage).


Attribute Base Stat Peak Stat Rationale, Notes, Non-Numeric Details
Primary Strength 2 4 Not very strong and actually pretty weak, however he has a significant adrenaline peak.
Secondary Strength 3 4 He does not have strong physics powers but can use the smoke to lift light objects.
Speed 1 (3) 3 (5) Again, he has limited physical strength but is able to get short bursts of movement speed due to adrenaline. The numbers in brackets are when he uses smoke to move through space.
Reflexes 4 5 While his physical speed is relatively low, Mounte has almost inhumane levels of reflexes, contributing to his survivability skills.
Intelligence 3 3 Mounte has a mediocre intelligence; relying mostly on instinct.
Willpower 6 6 Mounte has high willpower as he lives for his brother's sake.
Constitution 6 6 High moral values but does not forget wrong doings; related to will power
Durability 2.5 3 Has a low durability due to scrawny and fragile body i.e can not take a hit.
Healing 2 3 Slightly sub-par human healing
Melee Skill 4.5 4.5 His nimbleness allows him to avoid most blows and he is pretty handy with a knife.
Ranged Skill 5 5 With the use of his advanced fire rifle and wired daggers, Mounte has a very good middle range combat. His rifle does not shoot so far, so he lacks when faced with long distances not covered by smoke.
Power Area of Effect 5 7 His smoke can spread out over moderate to long distances.
Power Sustainability 3 3 The control of smoke puts a large strain on him.
Danger 3 6 While not extremely dangerous over long periods of time, Mounte has a high burst resulting in lots of damage in a short period. He is also exceptionally good at team fighting. This combined with the ability to hide behind smoke makes him dangerous in low visibility situations.
Non Lethal Damage 5 5 Mounte's smoke are generally non-lethal until ignited.
Total 55 (57) 67.5 (69.5)
/r/AntiHeroRP Thread