New rune upgrading suggesting.

This feature should be installed to save time of those upgrading runes. The animation and the tapping process is tedious. I'm not asking for much, but just this.

We can keep the current system. (Spend 'X' amount of mana for a chance to advance a rune one level.) But we can also add this feature as well. (Spend 'X' amount of mana times 'X' to get an guaranteed advancement in a rune.)

This feature isn't going to be an easy way to upgrade. It's just another solution for those who don't have time, just like rifts.

Example This is the price of a six star rune at +14

Option 1. Try your chance to upgrade at the cost of 16,350. (This may fail.)

Option 2. Successfully upgrade your rune at the cost of 16,350 x ( whatever amount that seems to be a fair price.) I am thinking somewhere above 50 and less than 250. There can be a catch. Maybe if we threw in 1-5 gems during this ritual. It's not much to ask for, but this would save a lot of time.

I'll be calculating the prices up to 150 in tens.

Calculations: 16,350(50) = (817,500)

                          (60) = (981,000)

                          (70) = (1,144,500)

                          (80) = (1,308,000)
                          (90) = (1,471,500)
                          (100) = (1,635,000)
                          (110) = (1,798,500)
                          (120) = (1,962,000)
                          (130) = (2,125,500)
                          (140) = (2,289,000)
                          (150) = (2,452,500)

I've hope that you've gotten the idea by now. Those prices are all reasonable and can only be achieved by those who save or constantly farmed. Not everyone can use this feature so it is not overpowered nor broken. Now the limitation that I can come up with is that this feature is only available for 5* and 6* runes that are at least +12.

Any suggestions? Comments? Feedbacks? Leave negative attention out of this. Negative attention is the reason why suggestions are almost never implemented.

/r/summonerswar Thread