Ninja request: Organize abilities in 3 levels : Basic, Thresholds, Ultimates and to display 2H and Dual Wield abilities separate.

Split the Melee Abilities tab into 1H, 2H, and 2X sub-tabs. Split the Ranged Abilties tab into 1H, 2H and 2X sub-tabs. Split the Magic Abilities tab into 1H, 2H, and 2X sub-tabs, and create a new tab for Magic Spells with the existing combat, teleporting, and skilling sub-tabs. Split the Defence Abilities tab into defence, shield, and miscellaneous sub-tabs. Whether the 2H and 2X sub-tabs include the 1H abilities is optional, but I feel as though they should.

Melee Abilities

1H: Slice, Kick, Punish, Backhand, Dismember, Fury, Barge, Sever; Slaughter, Stomp, Forceful Backhand, Assault, Blood Tendrils; Overpower, Balanced Strike

2H: Slice, Kick, Punish, Backhand, Dismember, Fury, Smash, Barge, Sever, Cleave; Slaughter, Stomp, Forceful Backhand, Hurricane, Quake, Assault, Blood Tendrils; Overpower, Meteor Strike, Pulverise, Balanced Strike

2X: Slice, Kick, Punish, Backhand, Dismember, Fury, Havoc, Barge, Sever, Decimate; Slaughter, Stomp, Forceful Backhand, Flurry, Destroy, Assault, Blood Tendrils; Overpower, Massacre, Frenzy, Balanced Strike

Ranged Abilities

1H: Piercing Shot, Snipe, Binding Shot, Fragmentation Shot, Escape, Ricochet; Snap Shot, Tight Bindings, Rapid Fire, Bombardment, Shadow Tendrils; Deadshot, Death Swiftness

2H: Piercing Shot, Snipe, Dazing Shot, Binding Shot, Fragmentation Shot, Escape, Ricochet; Snap Shot, Tight Bindings, Rapid Fire, Bombardment, Shadow Tendrils; Deadshot,, Incendiary Shot, Death Swiftness

2X: Piercing Shot, Snipe, Needle Strike, Binding Shot, Fragmentation Shot, Escape, Ricochet; Snap Shot, Tight Bindings, Rapid Fire, Bombardment, Shadow Tendrils; Deadshot, Unload, Death Swiftness

Magic Abilities

1H: Wrack, Dragon Breath, Impact, Combust, Surge, Chain; Asphyxiate, Deep Impact, Detonate, Wild Magic, Smoke Tendrils; Ominpower, Metamorphosis, Tsunami, Sunshine

2H: Wrack, Dragon Breath, Sonic Wave, Impact, Combust, Surge, Chain; Asphyxiate, Deep Impact, Detonate, Wild Magic, Smoke Tendrils; Ominpower, Metamorphosis, Tsunami, Sunshine

2X: Wrack, Dragon Breath, Concentrated Blast, Impact, Combust, Surge, Chain; Asphyxiate, Deep Impact, Detonate, Wild Magic, Smoke Tendrils; Ominpower, Metamorphosis, Tsunami, Sunshine

DEFENCE ABILITIES

Standard: Anticipation, Provoke, Freedom; Devotion, Debilitate; Transfigure, Natural Instinct

Shield: Anticipation, Bash, Provoke, Freedom, Resonance, Preparation; Devotion, Revenge, Reflect, Debilitate; Transfigure, Immortality, Rejuvinate, Barricade, Natural Instinct

Miscellaneous: Regenerate, Sacrifice, Siphon, Incite; Weapon Special Attack; Guthix’s Blessing, Ice Asylum

/r/runescape Thread