[No Spoilers] Biotic Combo suggestions?

I started my game as Infiltrator on Insanity. I was getting by but I was frustrated by the new skill system. In ME:A, your passive skills provide bonuses depending on how much you invest in the tree, so as in Infiltrator, I had shitty tech buffs and shitty combat buffs cause I was splitting up my skills.

I retrained into a pure Adept build (I literally put all my points into Biotics and nothing else until maxing the entire tree) and I annihilated everything I encountered. I didn't even notice a difference in weapon damage compared to my Infiltrator. Even with 6/6 Sniper Rifles and using the best Black Widow I could use, my Infiltrator always needed two shots to just kill a Chosen. No matter what, they'd always have a sliver of health left. So I said fuck that noise and made an Adept instead -- same amount of sniper shots with way, way more utility.

So my first tip? Use a sniper rifle! Makes it very easy to finish off those guys who are running towards you from the horizon after getting biotic blasted into the air.

Here's my build.

Active Skills: Pull [Radius, Expose, Anti-Shields], Shockwave [Radius, Reach, Lifting], Lance [Damage, Anti-Shield, Knockdown]

Passives: Barrier [Unyielding, Alacrity, Saving], Offensive Biotics [Amplitude, Detonation, Biotic Warrior], Containment [Radius, Shield Det, Event Horizon]

As you can see, this build revolves around shooting. I use Pull to yank mobs out of cover and detonate them with Lance to trash all their friends. When dogs rush me, I had to take it in the ass as an Infiltrator. Now I throw a huge ass Shockwave to toss them all in the air and follow up with a Lance to blow them far away.

With Cora and Peebee on my squad, it's a slaughter. Combos detonating left and right. I'll swap out Peebee for Drack if I need to melt some armored dudes. Shields are no problem cause they get melted down fast with my sniper rifle.

Run this with an AR + SR and enjoy your ezmode Insanity run.

/r/masseffect Thread