Patch Notes 5.4

While hitting damage buttons is fun, ultimately I don't think energy drain weaving is a super interesting damage combo, and the 'fun' part of SCH compared to say... WHM... is having all these tools you can suddenly pop out to save the day. Its a Batman healer, basically.

Being expected to use aetherflow for ED instead of these diverse bat-healing gadgets kinda put the job in a weird spot where the thing that is the most interesting about it doesn't feel good to do.

Ideally healers overall should get more interesting rotations or weaving as part of their basic play that doesn't cost healing resources, so time spent not healing is interesting, without making you feel bad for going to heal.

/r/ffxiv Thread Parent Link - na.finalfantasyxiv.com