Piracy really needs some changes. It's a mess the way it works right now. (Piracy in 2275)

I wouldn't have an issue with piracy and its insanely high values if I didn't have to waste space on the outliner for patrol fleets. Patrol fleets are cool, but I really wish I had the option to permanently remove designated fleets from my outliner.

Recently, I had a great run of a trade empire, and had an obscene amount of trade value by the end of it. My solution to the problem was a mix of gateways and stations. There were no pirates in my core cluster of systems producing the most trade value, but it was the choke points connecting it to the other parts that were losing a lot.

Generally though, keeping things close until you get gateways appears to be the solution. Spamming starbases only lasts so long

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