Project Lazarus

I have a few problems and worries with Project Lazarus.

1. Please put the number of players playing on each map in the lobby. I think this was where Clonetrooper went wrong with his game, 'Murder'.There was no way of knowing which maps were occupied, and which maps had no one in them.

2. I really don't think the map choosing menu should be laid out like in the screenshot. Reborn is the latest and most up-to-date map. Therefore, I think it should be the largest icon, with multiple pictures. Otherwise you're going to get plenty of newbies playing on Amend and disliking it.

3. I think every map should have the Filtering upgrade. People shouldn't be able to decide to come on an old version and teapot hack. Plus, it would let more people play Amend, if the lag gets fixed.

4. Why not just update all the maps so they have the same advances as Reborn? I don't think anyone was complaining about anything other than the map. Sure, the completely original versions could still be kept for a nostalgia trip, but I think every map should be updated to keep up with Reborn. There'll be people complaining when Reborn gets stage 2 and 3 updates, and the other maps get nothing. There would also be a lot less problems in the future, because Roblox is bound to break something sooner or later. Surely it'd be easier to keep 1 engine running, than 4 over 4 maps?

5. If universes are being added, why not CreatePlaceAsync()? This would let people create and save their own buildings, cars, ect. It could also let squads have a temporary battleground, if only invited people could join. The stats wouldn't need to sync to the main game.

/r/ApocalypseRising Thread