Project Lazarus

Alright, Gus, rant incoming.

Why the hell was this thought of as a good idea in the first place?

Classic is so bad. Really, I'm glad it was redone twice. It goes like this; Classic < Reimagined < Reborn.

Oh my god not amend. I thought we were done with this cancerous crap. The map is too flat and empty. Everything on it is too imbalanced. I'm really sure no one will go on the western part of Amend.

Ugh, really? You brought Reimagined back? Thought you were better than that. Now, there's a ton of reasons for preferring Reborn over any of the others. Fuck it, I'll summarize them;

  • Better looks in all categories

  • Better setup and allows for way more cool things like flying vehicles and easter eggs

  • So much potential

  • More professional

  • Easy to get used to if you aren't a guy that dies after 30 minutes and goes on the subreddit to complain about how the new map takes too much time to loot (get the point?)

Additional points

  • As explained in my previous post, my theory is that the reason people think the Reborn map is "boring" and "annoying", is because when they die they won't care to go back to their body (since it's far to walk), and it takes time to loot up. My suggestion is increasing the player's walkspeed by a slight un-noticable bit (which I know you're good at, keth) that would make a big difference in the main gameplay (I also suggest you increase sight sensivity along with that). TL;DR dying is worse in reborn

  • I really do hope this is an experiment to make everyone tired of the 3 other maps, so you can keep on working on Reborn. I'm aware that you're breaking a lot of promises and statements that you've stated in the past, so I have no doubt this might happen.

Also, can you please remove the two last links in the important links in the sidebar?

/r/ApocalypseRising Thread