PTS 2.0 Heads Up by Paul (from the official forum thread)

They have run out of ideas plain and simple. Nobody else has done a planetary system except for maybe NBT Hardcore but even then, it was a system just made up to essentially allow the Planetary Assaults/Raids/Recons typical of Battletech. What we need to do is list our current mechanics which doesn't need any additional coding so it can be put forth with little effort. There are all the pieces there for a good planetary and/or community warfare on a galactic scale. It just needs to be organized and paired with a good economy for the planets and battles that include salvage. It is really pretty basic and it will give the units reason to fight as a loyalist or as a merc. Maybe we can even have Pirates someday with all their crazy units and constant raids. You guys think it is worth it?

/r/OutreachHPG Thread