Scheduled PVP & More PvE Focus (Opinion)

A lot of people are disappointed because this is how the game was originally marketed:

“The spine of the game is player versus player combat. You’ll probably be murdered in New World. So, yes, players will be able to freely kill other players, but we have a number of systems like Sanctuary and Criminal Justice, which add interesting consequence and drama to that experience. I came to realize that the constant press of danger was fundamental to the thrill of the game—making New World a peaceful world would deprive players of the stakes and drama of trying to forge a new life in an uncaring and supernatural wilderness.” - Patrick Gilmore (Studio Director)

Now it's a PvE tower defense game with instanced battlegrounds. If you don't understand why that disappointed some folks, I'm not sure what to tell you.

/r/newworldgame Thread