Do you think we should get better rewards for the CEO?

Alright, since no one gave you a serious answer here we go.

You see, Toontown Rewritten is going to add Cog-Nation. This will have 2 entrances, hiding in a crate and being picked up by CFO trains, or entering the door next to the on with the CEO.

When you enter Cog-Nation, it will have a record of the toon that betrayed Toontown for political gain, which also helped the cogs. ( Flippy, as we all know during the toon elections he paid the cogs to make Slappy go sad. ) To fight the Chairman, it will require you to plop down a pink slip, put yourself in the cannon, and aim for the correct room the Chairman is currently on.

If you choose the incorrect room, you are taken to a cage with Slappy, and Slappy is forced to make you go sad. However, you notice that Slappy is being made into a cog, and you quickly have a breakdown and wake up in the BBHQ'S Oil fountain, coughing.

If you choose the correct room, the Chairman will release toon-like cogs that paradigm shift you, causing yourself to take 24 damage and float around the room. Once you are floating, you must use your arrow keys to move around and avoid the water cooler attacks the cold callers will attempt to attack you with. If you can avoid it for 30 seconds without dying, you move on to the room with Slappy's cage.

Once you see Slappy, he will say " ayy what up fam " and you will be attacked by level 25 prototype cogs, which have 702 health. Their attack is " stock profit" in which you are seated and listen to how they gained profit this week from their investment, and the whole thing lasts 10 seconds, and deals to you 32 damage. (Yes, this is a group attack.)

Get past all the cogs, and the chairman will eventually use a giant fan under him and float to the ceiling. You must climb up the stairs and avoid obstacles using Slappy's instructions, and this whole scenario plays out like Toon Escape.

Once you reach the Chairman, he will be in the middle of a call with the CEO, and the Chairman is requesting backups. You now must step on buttons to activate the stompers and deal 15 damage to the chairman while he tries to avoid it. ( like the sellbot factory and the warehouse. ) He has a maximum of 1221 health, and you have 20 minutes to defeat him. His attacks are imitating the CEO and VP, and the attack is 15 damage. However, the jump is 25 damage to all toons.

Now, if you do not defeat him in 20 minutes, you will see that the CEO'S backups have came to aid in the battle, and will instantly cause your demise.

/r/Toontown Thread