Slark lv10 talent: 8 agility or 10 str?

I disagree here. If you’re behind, extra dmg is useless because you will get popped as slark.

When you are ahead, you want to press the advantage and taking hp over damage does the opposite.

I can see the reasoning, but I think it’s wrong.

When you’re winning a battle you don’t back up and dig in. You attack. When you’re losing a battle you don’t run in head first to do as much damage as possible.

Real life strategy applies here. It doesn’t make sense to play defensively when you are winning. You play aggressively to win harder. Taking strength when you’re ahead is playing to not lose. Same with taking agi when you’re behind.

IMO, your reasoning makes sense. But the premise is incorrect.

/r/DotA2 Thread Parent