Some of the most one-sided polls i've seen so far

Yeah it's precisely that dynamic that I don't love, that you describe, and that I think is a little too common in BFV maps. Just running as a bunch and capping a point, then moving on to cap the next point, only to have lost the previous point, and so on. It's true that good team communication can prevent this, but this is often an unrealistic ask for large, 32-player teams in casual conquest; the maps ought to do better to encourage better behavior.

Which is exactly one of the reasons I appreciate Narvik, for (again) just the reasons you describe: the round usually coalesces around two engaging battles, which you can kind of cross between, surprising the enemy at various points.

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