THE STATE OF BANNERLORD MULTIPLAYER AS OF NOW, ACCORDING TO MY OPINION

Instead of choosing your equipment you choose perks. Instead of choosing from a complete arsenal of weapons you choose from premade classes. There is nothing fun about +8 armor.

I read somewhere it had to do with making multiplayer damage more consistent...

How is a perk giving +8 armor but consistent then choosing a piece of armor with 8 more armor.

As far as any competitive scene would go. Wouldn't you want more hit boxes for more variety for a more complex game? And not to say a more complex game is better but if all there is is torso and head hit boxes, is it not more of a hack and slash? Less reason to aim? Less reason to make your shots count?

/r/mountandblade Thread