Stealth In Far Cry 6

Games don’t need to reinvent the wheel but the main issue I’ve seen with frycry and Ubisoft games in general is they all feel too similar and their stories bland or just fall kinda flat. You don’t need to reinvent the wheel but the wheel itself can use improvements that are both working practical and fun. For Far Cry in particular they could probably try messing around with mission structure and how you tackle missions in general making you constantly having to adjust depending on the mission instead finding like one build then not changing it the rest of the game. But really I want Ubisoft to look at their franchises and think about how they can better solidify an identity for each. Personally I’m really looking forward to the new Mario rabbits game since I feel it really differs from the norm and the people who worked on it really are passionate about it as well from how it had so much charm

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