Tom Clancy's Rainbow Six® Siege Dustline

MAIN BUG FIXES

GAMEPLAY Fixed – FBI Operator sights losses accuracy after aiming with secondary weapon.

Fixed – User throwing a Nitro Cell may see it go through a hole but then stick to another obstacle. The Nitro Cell collisions are now a lot smoother and will not stick to walls that it does not collide with when thrown.

Fixed – Leaning while holding a gadget is not correctly replicated during the Death Replay.

Fixed – Guns can be picked up for ammo if they fall directly onto a player.

Fixed – A player would receive extra ammo if a teammate holding the very same weapon would die next to him.

Fixed – A graphical glitch can be seen on the bombs after the Defuser was planted on night time maps.

Fixed – [PVE] AI looking in non-strategic direction after a breach has occurred.

Fixed – Glaz’s Flip Sights were slightly misaligned.

Fixed – A player can install Jager’s gadget on a deployable shield.

Fixed – A player wearing Rook’s armor plate would be put into downed state instead of dying when hit by a melee attack.

Fixed – Blitz’s head placement was misaligned with his shield.

Fixed – Players in prone position behind a reinforced wall can be killed by frag grenades detonating on the other side.

Fixed – Player can have ADS accuracy before being fully in ADS.

Fixed – Stun Grenades' fuse not shortened to 1 second after colliding with obstacles.

Fixed – Possible to knife opponents through trapdoors.

Fixed – A player that goes down while vaulting can still shoot until the vault animation is over.

Fixed – Unique gadget count for Jager does not update correctly if installing a unique gadget on a shield in teammate’s hands (not deployed).

Fixed – Jager's unique gadget is floating once installed on a shield in hands of another defender.

Fixed – Operators that equip Rook's armor plate ( ceramic plate ) are put into DBNO after receiving melee damage.

Fixed – Player cannot melee the bottom part of barricades when there is an electrified barbwire in front of it.

Fixed – Players killed while crouching and moving will get up and stumble forward before collapsing.

Fixed – If Castle places his deployable shield immediately after removing his reinforced barricade, players cannot vault over it.

Fixed – Player immediately dies if he rappels into a room and lands on a Welcome Mat.

Fixed – While spectating Tachanka,a broken animation can be observed.

Fixed – The Fuze operator willl be revived with more bullets on his pistols.

LEVEL DESIGN

Fixed – [Consulate] Some doorframes allow bullet penetration through unbreakable walls.

Fixed – [Yacht] The drone can fall out of the map if deployed in a certain location.

Fixed – [Hereford Base] [Exploit] Player is able to get under the map and kill enemies while rappelling at EXT Basement Entrance.

Fixed – [Kanal] A player can vault inside the truck in the Loading Dock.

Fixed – [Oregon] A player can enter a closet in the laundry room.

Fixed – [Bank] Multiple draw distance objects were not appearing correctly.

Fixed – [Yatch] A player can vault into the wall in the Globe Hallway.

Fixed – [House] A player can shoot in between reinforcements on a wall in Training Room.

Fixed – [House] Readability of the breach indicator (Breach, Unbreakable or LOS) is inconsistent and confusing near 1F Office. MISCELLANEOUS

Fixed – [PS4] Players Met feature from the friends tab in the PlayStation dynamic menu has no functionality.

Fixed – [Xbox One] Graphical corruption can be seen on the guns if exposed to light.

Fixed – When the host of a custom match leaves, the match ended for all players.

Fixed – Players were able to determine the enemy team’s IP address.

PATCH SIZE Patch size ~4.56GB

Thank you for being part of this with us and sharing your feedback. We hope you enjoy the new content Season One brings and are looking forward to sharing more improvements on the game with you.

The Rainbow Six Siege Development Team

/r/Rainbow6 Thread Parent Link - rainbow6.ubi.com