The troubled state of competitive diablo 3

I see at least 7 people that don't understand what you mean in this thread alone, which is a small part of the 307 comments on the post as a whole.

Your parent comment of this entire thread says:

Me and my friends, who try to stay competitive in rank 1, have jobs and other activities so it's impossible to keep up with all the paragon farming and we'll eventually lose the race vs someone with a lot more time on their hands.

To most people with basic reading comprehension, this sounds like you're complaining about the fact that people who put more time into the game than you end up performing better. That's a very true statement, and I agree that people shouldn't be awarded for time alone, especially in a game like Diablo where it's easy to bot your way to an advantage.

Later in your post you say this, however:

That being said, paragon farming should be capped at 800 (or any other number) in terms of stats, and the meta-game focus should rely on item hunting and perfectioning.

And in your replies you say:

GEAR - HAS - A - CAP.

So you're saying that competitive Diablo should have a cap, and that cap should be ~410 paragon points, or however long it takes you to get to your "gear cap".

The problem with this is the fact that Diablo games, at their core, are RNG based. Diablo 3 could be renamed "RNG: The Game", and nobody would complain. RNG is what keeps Diablo games interesting to casual players, but RNG is also what keeps Diablo from being a serious competitive game. The kinds of competitive games that people give a shit about, like LoL, DotA, CS, even shit like WoW arenas, they have a minimal amount of RNG. Think about D3 and RNG involved with the gear you get, whether the gear you get is ancient or not, whether the grifts you get (after you've gotten the extremely RNG based gear you need for high level grifts) have the best mobs, the best density, or the best pylons. That amount of randomness doesn't make for an interesting competitive game.

I know you've said multiple times how you got rank 1 3s grift in this thread. Maybe you and the 2 people you were grouped with had enough luck to get amazing gear less than a week into the season, while other people who play more than you haven't had a chance to strongarm their way into the same gear you have, with 250+ paragon points on you to boot. Maybe your luck finally ran out and the people who put more time into the game passed you, as they should.

D3 shouldn't reward people solely for the time they put in, I agree, but it shouldn't reward people solely for how lucky they are with gear a few days into the season either. Congrats to you and your group if you got Rank 1 four or five days into the season, that's more than I can claim, but don't fucking whine when people pass you in gear and paragon points because they have more time to dedicate to the game than you do. Because at this point you just sound like someone who's begging for a handout. "Please mister Blizzard, I was rank 1 three days into the season, please don't let the big bad P1000 players pass me!"

/r/Diablo Thread Parent