Tuesday Megathread 08/09/16 | Ask Your Final Fantasy XIV Related Questions Here!

I don't use it with the intention of skipping a step. If you had read my last post beyond the irrelevant mathematical error you'd understand that already. So it's only +1 CP instead of +2. Moot. It's not a wate of 28 CP because you still got 3 turns out of it. It would only be a waste of 28 CP if you used 2 of the turns, because then you are giving up a turn on the front AND on the back, where as using 3/4 only gives up a free turn on the back.

This allows for flexibility of taking Tricks at the end of your rotation if you need Waste Not for more IQ stacks but also need some of that CP back to optimize your finishing move. You are still getting 3 of the 4 ticks to use how you please, and by not taking the 4th the only thing you are giving up the option of having one free turn. The Tricks negates any wasted CP.

The only thing you are giving up by taking a Tricks is one free shot at a Hasty Touch (or Progress) so that you can bulk up your CP on the back end of the recipe (Progress should already be handled at this point near the end anyway). By taking the Tricks you are forgoing the ability to have an extra turn in order to get some CP back without any penalty for the CP you already spent.

Is the potential extra Inner Quiet stack and the Progress that would come with a Hasty Touch worth more than adding back 20 CP to your CP pool with no CP penalty to do so? It may or may not be. It's situational. The Hasty Touch is certainly not better than enabling Innovation which gives 50% buff to Control. It's all about how much CP you have remaining and what you can do it. While you are correct that this is less efficient than using all 4, if it means you can use Innovation or Ingenuity II or some other Control combining skill you wouldn't otherwise have at your disposal, that's far better than getting one extra Hasty Touch.

/r/ffxiv Thread Parent