Unitless Schirru ft. Madoc, Tiger, and Gord - one of the best decks against Warriors, Crimes, and more

Based around the concept of denying interaction as a means to winning. Your opponent has cards that are supposed to get a certain value when they are played, but they are either completely denied or get much less value.

Saesenthessis - mostly untouchable outside of CoC, Serpent Trap, or random/row damage

Gord - If you have last say, completely untouchable

Sabertooth-Tiger - completely untouchable outside of Heatwave and final turn of the round

Schirru - more like a spell that is used to eliminate a large number of opponent's units

Madoc - outside of seizing or banishing, it's not effective to use removal on him as he will efficiently come back

This brings the deck down to about 8 effective units.

Miner/Pyrotechnician/Mahakam Volunteers - filler cards that usually aren't worth spending interaction on, yet opponent will be forced to because there is nothing else to interact with. eg., a 5p Stunning Blow used on Miner is a 1-provision tradeoff for the ST player

In Round 3 where all you play is Saesenthessis, Gord, and maybe one other unit, your opponent may be forced to just discard a lot of their hand.

/r/gwent Thread Parent