Vondy has said that he will be monitoring how it plays out, he has heard our cries that the shards are too common. But I think it might be more than that, because if they tie shards to ONLY being found in death stashes; that means that you'll get into a gunfight, and lose what about two thirds maybe more of your armour, only to receive a single tiny shard to repair a single tiny pip of durability. Once again it would be more beneficial to just avoid gunfights and camp instead.
Personally, I had an idea that they tie the shards to only drop in death stashes still; but instead of them repairing one pip of durability over 2 seconds, make them restore a third of the armour's durability over like 8 or 10 seconds. That way it is encouraging people to NOT just repair a bit of their armour mid fight with the current 2 seconds a pip. It would make gunfights rewarding and not too costly to our armour.