The v1.70 (Blueprint Update) Release Megathread

Agreed, and the cost of Rocket Pass is now 2.5X what it used to be. I just sent the following letter to Psyonix via ticket. I don't expect it will change anytime soon, if ever, but at least I tried. For now, I think it's time to uninstall Rocket League and explore the rest of my (largely unplayed) Steam Library. It'll be a good break from the toxicity that Psyonix seems to have stopped policing, and give them a chance to reconsider the price increase. If they do, great! I'll reinstall. If not, 705 games is plenty to explore for a while. :-)

Letter/ticket to Psyonix follows. I encourage anyone who disagrees with the pricing do the same: file a ticket, and find a new favorite game until all of this blows over.

You've lost a regular customer over prices, but can gain him back if desired

Hello! As a UX designer, I know the only way to know for sure what's going through users' minds is to ask them, watch them, or both. So I'm giving you feedback I hope will be beneficial and, I hope even more, has an impact to your future decisions.

I love Rocket League. I play it quite a bit, and I generally purchase every Rocket Pass that comes along. However, I won't be doing so this season. It's just too expensive.

I get that Epic bought Psionix because they saw the value and potential for income. I also understand that constantly bug-fixing and developing new cosmetic content costs both time and money, and I'm normally happy to pay for that. However, this acquisition appears to have resulted in a price increase that, to be blunt, is excessive. To the point where I (and many others; check the /r/RocketLeague subreddit for examples) aren't going to pay it. It used to cost $10 for Rocket Pass. Now, for the same thing, it's $25. I don't know who suggested that a 2.5X increase was a good idea, but I believe it's shortsighted and it has cost you customers. I'm one of them.

I look forward to the day your product owners decide that retaining paying customers is more important than gouging them. I don't mean to be rude by saying this, but I think it's fair to say that a 2.5X increase in cost is price-gouging. And I'll be blunt: I've been playing less lately due to toxic players. I've noticed that my reports have started to go unnoticed. So the current end result is that Rocket League is now an increasingly toxic game with less moderation and more than double the previous cost. Is it time to move on to a new "favorite game"? I don't know, but it's starting to look that way.

What say you?

/r/RocketLeague Thread Parent