Is this a viable character

Vee Vermillion(aka Guardian V) 0 Other complications:Protective instincts:whenever a teammate is killed/downed or a child is in danger he shall spring into action regardless of the danger unleashing his inner beast,

Enemy: many people from different dimensions wish to kill Guardians.

Responsibilities: Vee may be called to do tasks by the council (whom he doesn't like).

Motivation:'justice' for the children Responsibility:The title 'guardian' is a title given to someone who has a good heart, those people help guard the multi-verse from certain threats, the guardians are limited to one sometimes two per dimension, each is imbued with the power to dimension hop..not to mention the child rescue centre he volunteers for

Attributes(4points) Strength:3(-6) Agility:0(0) Awareness:0 (0) Dexterity:-2(+4) Presence:0(0) Intellect:-1(+2) Stamina:4(-8) Fighting:-2(+4)

DEFENSES(36points) Dodge:7(7) Fortitude:6(10) Parry:9(7) Toughness:4(13(8 without defensive magic) Will:10(10)

POWERS(73points) [Defensive magic-protection:5 (impervious13)(impervious leaves when power is deactivated)second chance 1:(mindcontrol), ultimate effort:resistance-alternate effect-Tricky magic concealment:5(complete visual and normal hearing)(subtle2)-linked-illusion:10 (visual and aural)(distracting)(limited to only make a copy of self)(distracting)[base]-alternate effect-adaptable magic morph:2 (continous) -linked-comprehend languages 3 (understand, speak and read any language)-linked-feature(mimicry)](-24)

Resistance-immunity:6 (limit to half effect) (magic, aging)(-3)(1/2)

[Release the Beast-enhanced trait:6(strength)-linked-growth:1(-9)(sustained)(inate) (limited to:complication, protective instincts)-1per rank of enhanced trait strength]

[Beast blood-Regeneration:5]

[Feral Fury-damage:5 (Multi attack)(-11)-alternate effect-Nerve Strike-affliction:5 (cumulative) (1st vulnerable) (2nd, stunned) (3rd incapacitated)(fortitude save)-alternate effect-rage claw:strength based damage penetrating 10 (only active in release the beast) all unarmed]

[Teleport:3 (change velocity and orientation(accurate)(subtle2)(-14)-Alternate effect-Movement:3 (Dimension travel:3)(subtle2)(increased mass3) Senses:2 (accurate visual (dimensional)[base]]

[Feral senses-Senses:2 (Dark vision)(-2)]

[Quick Magix-quickness:9 (distracting)(limited to magical rituals)(1/3)(-3)]

Extra limb:1 tail

SKILLS(26points) Close combat(unarmed):12(10)(-6) Deception:10 (10)(-5) Persuasion:13 (13)(-6.5) Expertise (magic):17(16)(-8.5)

ADVANTAGES(11points) All-out attack Power attack Improved critical:4 (Feral fury) Skill expert: (expertise [magic]) Ritualist Evasion:2 Connected Eidetic memory

/r/mutantsandmasterminds Thread