Weekly /r/Games Discussion - What have you been playing, and what are your thoughts? - July 07, 2019

Dauntless, God Eater, and (to some extent) Mercenary Kings and Metal Gear Solid: Peace Walker are all games like it. I haven't played God Eater, but I'm especially fond of Mercenary Kings and Dauntless for taking what's great about this loop and just speeding it up and streamlining it a ton. That said, I'm starting to get a feel for the way Monster Hunter does things. And at the same time, I feel like it could be re-skinned about 50 different ways to improve on the formula.

Why on earth is online set up so maddeningly difficult? Why do I launch into a server with 16 people who will probably never join my posted quest, only to do proper matchmaking with an SOS flare? Why not just skip right to the matchmaking when I post my quest? You know, like Dauntless does? Or...why hasn't anyone made "Monster Hunter, but primarily with guns" besides Mercenary Kings? Monster Hunter raises lots of questions.

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