Weekly Troubleshooting Thread - October 06, 2017

Sorry, here:

[02:13:44] mlc01 path is set to: C:\Users\redacted\Desktop\Catchall\cemu\cemu_1.10.0\mlc01\
[02:13:44] Set process CPU affinity to CPU0 CPU2 CPU4 CPU6 
[02:13:44] Using AES-NI for filesystem decryption
[02:13:47] RDTSC measurement test:
[02:13:47] TSC-diff:   0x00000001f5543b0c
[02:13:47] TSC-freq:   0x00000000a75ec25a
[02:13:47] HPC-diff:   0x00000000007d550d
[02:13:47] HPC-freq:   0x000000000029d7b0
[02:13:47] Multiplier: 0x0000000000000400
[02:13:48] Loading .rpx -> Map "C:/Users/redacted/Desktop/Catchall/cemu/cemu_1.10.0/mlc01/usr/title/00050000/101c9400/content/" to /vol/content/
[02:13:48] TitleId of launched game: 00050000101c9400
[02:13:48] Mounting local storage (updates): C:\Users\redacted\Desktop\Catchall\cemu\cemu_1.10.0\mlc01\usr\title\00050000\101C9400\
[02:13:48] Mounting local storage (AOC): C:\Users\redacted\Desktop\Catchall\cemu\cemu_1.10.0\mlc01\usr\title\00050000\101C9400\aoc\
[02:13:48] Loading game profile "gameProfiles\00050000101c9400.ini"
[02:13:48] saveDir and shaderCache name: aa55c41d
[02:13:49] HLE: Patch BotW crash candidate at 0x0279af6c
[02:13:51] Using OpenGL version 4.6
[02:13:51] OpenGL extensions:
[02:13:51] ARB_clip_control: available
[02:13:51] ARB_get_program_binary: available
[02:13:51] ARB_clear_texture: available
[02:13:51] ARB_copy_image: available
[02:13:51] GL_VENDOR: NVIDIA Corporation
[02:14:06] Init snd_core AX module
/r/cemu Thread Parent