What Leroy moves still to need to be nerfed to make him balanced?

df+1 string should be normalized.

b1+2 is still a crazy move. It's like you never had to worry about your m4 being high crushed

stomp resetting floor break is kinda crazy

his 1+2,1+2,1 is probably also the highest wallsplat damage in the game. You get hit by it, you fucking die.

db+3,1+2 tracking is quite crazy

Now mild, but could also be normalized.

df+2,1+2 has 2 more damage than you usually get from a 2 hits i15 launcher

ws+2 damage still quite high for a i15. Usually they give that much damage to slower ws launchers. 23 is quite close to delayed hop dmg.

f,f+2,2 also still high damage for low risk, kinda comparable to Katarina's old f,f+2,4 that they nerfed.

/r/Tekken Thread