What would you change about Metal Gear Solid V?

Restructure the nuclear disarmament event so that there is less bullshit. It could be like the raid mode events in Resident Evil Revelations 2 where everyone works together to take down a giant monster except everyone can work together to disarm massive amounts of nukes from event FOBs. Once a nuke is extracted it will automatically be disarmed. The cutscene triggers once all nukes have been extracted and disarmed from the event FOBs and can be triggered again when the event shows up on a rotation or something. This would cut out all the fighting, trolling, and unfair mechanics. We wouldn't have to worry about disarmament being blocked by that glitch that makes FOBs undetectable under the infiltration tabs either.

/r/metalgearsolid Thread