What would you look for in a paid dm?

- An exclusive experience : obviously, i would expect you to run a homebrew campaign you created yourself. No way i'm paying someone to play Curse of Strahd or Into the Abyss.

- A streamlined experience : if you are a pro, you must be more comfortable with the rules than the people i could play for free with. If the game is played on a VTT, I expect software mastery : no problem encountered during play, and good use of the VTT advanced features (to enhance immersion, for example). If the game is played IRL, i expect props, ambiance, music.

- You must be good at at least 2 of those 3 things : improv, acting, humor. Preferably all 3, obviously. If i'm paying i expect to be entertained.

- If i'm paying by the hour/by the session, i expect the game to run efficiently. Nothing would piss me off faster than having some random strangers waste paid minutes with private jokes while the campaign grinds to a halt. If your players paid the session, they deserve a good session, EVERY session.

/r/DMAcademy Thread