Will they nerf more spells?

I'm anticipating more nerfs or at least adjustments, though it really depends.

My ideal version of OneD&D gives martials the tools they need to keep up with casting spells without having to nerf the general power level of spells too much if at all, save for maybe nerfing the very best ones for two reasons: To keep them from being always-picks, and to keep them from outperforming martials.

In all cases, the ivory tower should continue to be removed for especially spells.

Additionally, martial counterplay: Giving martials some anti-magic abilities, or making spells that can only currently be countered by magic, also counterable by martial abilities. ie: Giving HP and AC to force objects, even if it's high.

/r/dndnext Thread