The Witcher 3: Wild Hunt Patch 1.10, Huge Changelog Released

1/2 UDIO -Adds music after horse race in quest titled Ciri’s Story: The Race. -Fixes issue whereby ambient music from surroundings of Kaer Muire could override other music. -Fixes lack of music if autosave made before fight against pirates was loaded during quest titled Destination: Skellige. -Adds segments to conversations with Triss and Yen before battle at Kaer Morhen. -Adds segements to conversation with Ciri in quest titled Payback. -Adds segments to conversation with Triss in quest titled On Thin Ice. -Fixes issue whereby forktail could screech endlessly if ignited with the Igni Sign Igni and then slashed with a sword. -Fixes issue entailing unintended loop in combat music during first musical sequence in New Game + mode.

DLC -Fixes issues whereby New Game + would not start correctly from certain save files.

GAMEPLAY -Fixes rare instances of imcorrect Stamina regeneration. -Fixes rare issue whereby player character movement remained accelerated after player used crossbow, cast bombs or engaged in sword combat on horseback. -Fixes incorrect weight calculaction in Inventory. -Fixes rare issue whereby slow­motion effect of Caranthir’s spell was not lifted from player character after the stipulated time. -Fixes issue with occasional malfunction of Superior Thunderbolt potion. -Fixes issue whereby Firestream Alternate Sign Mode skill could be used despite not being equipped in Character Development panel. -Fixes issue whereby Roach would behave incorrectly during horse race in quest titled To Bait a Forktail… -Fixes rare issue whereby Toxicity regeneration was blocked if player drank Water Hag decoction. -Crafting diagrams in merchant inventories now include item level information in addition to basic information about craftable item. -Fixes color of ‘Required level’ as displayed in merchant inventories and Stash. Display is now same as in Inventory. If player level is insufficient for item, ‘Required level’ is red. -Introduces modification whereby potions and bombs can no longer be sold. -Fixes assorted issues with quest and enemy scaling in New Game + mode. -Introduces multiple improvements in gwent, including option to choose one of three difficulty levels. To set option, go to Options>Game. -Introduces multiple game balance improvements in New Game + mode. -Modifies diagram for Enhanced Legendary Wolven Gauntlets, now craftable without Griffin Gauntlets. -Fixes issue whereby Toxicity gain from decoctions was not acurately reflected in character statistics. -Fixes issue whereby high Toxicity level could block exploration when this involved a ladder or stepping onto a boat. -Introduces enhancement whereby color of rune­enchanted swords now depends on runes used. -Fixes rare issue with incorrect display of interaction prompts when appoaching ladders. -Fixes issue whereby Geralt remained attached to sinking boat when aiming crossbow. -Fixes rare issue whereby player character in combat mode would be propelled into the air when stepping on boat tiller. -Fixes rare issue entailing Wild Hunt minions running in circles during quest titled The Battle of Kaer Morhen. -Fixes issue whereby ifrits were not invulnerable to all variants of Igni Sign. -Improves game balance for Katakan monster. -Improves balance for Death March difficulty. -Improves in­game information for Card Collector achievement adds indicators to show missing cards. -Fixes incorrect loot spawning on hens and geese. -Fixes issue whereby players could not view Novigrad region map while in Velen and thus could not use Novigrad fast travel points. -Fixes issue with undesirable checkpoint creation occurring if player acquired quests from notice board mid way through botchling story thread. -Fixes issue with location for boss fight against Nithral that could result in NPC being immobilized. -Fixes issue whereby tattoo from The Witcher 2 would appear in The Witcher 3 even if player completed quest culminating with its removal. -Fixes issue whereby alternate Yrden enabled Sign to be cast multiple times using specific talent. -Removes ability to kill NPCs (including quest NPCs) using Dragon’s Dream bomb. -Fixes issue whereby hostile NPCs could cause Geralt to become locked in combat mode. -Fixes issue whereby Greater Perun Runestone disabled Adrenaline Gain ability for steel and silver Mastercrafted Ursine Swords. -Fixes issue whereby Geralt could get trapped in boatwreck in Velen. -Fixes rare issue involving delay in appearance of interaction component. -Fixes rare issue of missing soothsayer during quest titled Gwent: Velen Players. -Fixes problems with player character movement following conversation with herbalists near Cunny of the Goose tavern. -Fixes issue whereby loot bag could float in air if dropped while Geralt was in midair, i.e., jumping. -Fixes issue whereby Yrden with elevated Sign intensity would cause foes to freeze. -Fixes issue whereby Item Info keyboard shortcut I would close Shop screen instead of opening Item Info screen. -Fixes incorrect wyvern behavior in specific arena. -Fixes issue whereby player could not hand Philippa’s crystal to Yen at Kaer Morhen. -Fixes issue whereby previously felled NPCs would be resurrected and die again on screen during conversation following combat. -Fixes issue whereby numerous treasure hunt map icons were missing from game map. -Fixes issue whereby image of Geralt was placed incorrectly if Inventory was opened while sailing. -Fixes issue whereby Achievements did not work correctly on game patched to version 1.07 when played from save created from version 1.06. -Fixes issue whereby item statistics could differ if item was purchased from merchant. -Fixes balance issue for quest titled The Nithing played in New Game + mode. -Fixes issue whereby player character movement could appear accelerated or decelerated after slow­motion sequences, e.g., while horseback riding. -Fixes issue where buffs from consumption of food items were not cumulative. -Fixes issue whereby smith at Mulbrydale incorrectly offered Superior Griffin Armor Upgrade Schematic. -Fixes issue whereby crypt in game White Orchard could be locked permanently, thereby blocking progression of Scavenger Hunt: Viper School Gear. -Fixes balance issue in New Game + mode adversely affecting fight involving Cerys during quest titled King’s Gambit. -Fixes issue whereby Mutagen tutorial did not check if player possessed mutagens. -Fixes issue that could render Battlefield Loot POI impossible to complete. -Fixes incorrect functionality of Whirl skill. -Fixes issue whereby decoy gwent card could leave residual value on game board. -Fixes assorted issues with Roche’s default conversation, including unintended disabling of dialogue choices, of option to play cards, or of conversation as a whole upon completion of main game. -Fixes issue whereby parries were not correctly taken into account during Combat Tutorial. -Fixes issue whereby Reset to Default in Key Bindings did not take effect until game was reloaded. -Fixes issue whereby missing ingredients were not updated on pinned alchemy formulae. -Fixes issue with Philippa’s level in quest titled Blindingly Obvious in New Game + mode. -Fixes issue whereby Inventory could be accessed at start of New Game + though access was disabled by quest. -Fixes issue whereby arachas boss remained unresponsive for some time after last checkpoint was loaded before fight. -Fixes issue whereby exclamation point could remain over Zoltan’s head thorughout quest titled The Battle of Kaer Morhen. -Fixes issue where guard leading Geralt to Rosa’s cellar could begin floating in the air upon reaching set destination. -Fixes issue whereby Ciri could leave intended gameplay area and become blocked during quest titled Ciri’s Story: Breakneck Speed. -Fixes issue whereby deserters near Person in Distress were invincible. -Fixes issue whereby using Igni against foes significantly increased their Stamina regeneration rate. -Fixes issue whereby Stash tutorial was unintentionally displayed when starting new game. -Adds missing name of mutagen obtained by looting noonwraith dilled during quest titled Contract: Devil by the Well. -Fixes issue whereby fiend prowling southern reaches of Crookback Bog respawned each time Geralt meditated. -Fixes issue whereby Ruined Inn in Skellige, intended to be an abandoned site, was populated before liberation. -Fixes issue where player could be trapped between certain buildings in Oxenfurt. -Fixes issue in New Game + mode whereby climbing was impossible due to quest titled Contract: The Creature from Oxenfurt Forest.

/r/pcgaming Thread Parent Link - gearsiege.com