World Boss is literally a daily limited dispatch mission with gear check

Pakhavit001 4 points·1 month ago

World boss/ Guild raid should be the same as Summoner wars.

So it is literally a dispatch mission with 12 units.

Ability doesnt matter. Only element / class / stat matter.

You put 12 units with the current class/ element buff ( like trial weekly buff ) for higher score, hit send , skip animation , collect your reward.

People were expecting an epic, manual world boss fight and I , as an old Summoners war player, already know how world boss system works since it was announced because this game is literally Summoners war 2.

I just told people it's a dispatch mission with an extra steps ( pick right class /element)

So old SW player be like, "omg, great way to get molagora / ml summon / 4-5* ticket / catalyst".

E7 player be like, "omg, what a shitty 36k gold reward / trash equipment / small rune seriously?".

They already announce RTA, so what is left is Siege Battle ( 3 ways Guild Wars) , Guild labyrinth ( co-op guild mission on the huge labyrinth tile) , Rift beasts ( 5 hunts boss that drop Grind stone which increase stat of sub-stat and enchanted gem which replace sub-stat with stat of your enchanted gem). Dimensional hole ( specialization dungeon).

/r/EpicSeven Thread