Wounding shot mechanics figured out

Test subject 25 Pierce DR ( plate_armor_exceptional + blunting belt)

Ranger 20 Might 3 Intellect Weapon 22-22 Arbalest

+0 ms |Health Damage 5.721313 // hit 28.6 - 25 = 5.7 Min [22 * (1 + 0.3) = 28.6] +53 ms |Health Damage 8.056580 // ? +2994 ms |Health Damage 8.056580 +3032 ms |Health Damage 8.056580 Total Wounding shot damage 8.056 * 3 = 24.168

Ranger 20 Might 10 Intellect Weapon 22-22 Arbalest

+0 ms |Health Damage 5.721313 // hit 28.6 - 25 = 5.7 Min [22 * (1 + 0.3) = 28.6] +60 ms |Health Damage 3.049316 // (28.6 / 4) * 1.3 - 25 * 0.25 +3008 ms |Health Damage 3.049316 +3004 ms |Health Damage 3.049316 +3045 ms |Health Damage 3.049316 Total Wounding shot damage 3.049 * 4 = 12.196

Ranger 20 Might 10 Intellect Weapon 22-22 Arbalest

+0 ms |Health Damage 5.721313 // hit 28.6 - 25 = 5.7 Min [22 * (1 + 0.3) = 28.6] +89 ms |Health Damage 1.239929 // (28.6 /6) * 1.3 * 0.2 = 1.2393 +3003 ms |Health Damage 1.239929 +3026 ms |Health Damage 1.239929 +3001 ms |Health Damage 1.239929 +3094 ms |Health Damage 1.239929 +3001 ms |Health Damage 1.239929 Total Wounding shot damage 1.239 * 6 = 7.434

Ranger 20 Might 20 Intellect Weapon 22-22 Arbalest

+0 ms |Health Damage 9.106628 // CRIT 34.1 - 25 = 9.1 [22 * (1 + 0.3 + 0.25) = 34.1 ] +77 ms |Health Damage 0.985535 // (34.1 / 9) * 1.3 * 0.2 = 0.985.. +2978 ms |Health Damage 0.985535 +3022 ms |Health Damage 0.985535 +3011 ms |Health Damage 0.985535 +3021 ms |Health Damage 0.985535 +3005 ms |Health Damage 0.985535 +3022 ms |Health Damage 0.985535 +3029 ms |Health Damage 0.985535 +3002 ms |Health Damage 0.985535 Total Wounding shot damage 0.985 * 9 = 8.865

//////////////////////////////// //////////////////////////////// So in the above test 20 might Ranger with 22-22 arbalest vs 25 Pierce DR

Total wounding shot DOT

intellect 3 hit 24.168
intellect 10 hit 12.196
intellect 20 crit 7.434
intellect 20 hit 8.865

More intellect less damage, yes ? Better hit quality less damage, yes ? Working as intended, yes ?

/r/projecteternity Thread