Your next patch's wishlist: what changes do you want to see most?

i think there is no need to start patronising players.we all play a niche game and that usually has a quite informed and instructed playerbase. we can all agree we all have our own metaobjectives: mine for instance is to have a fully connected functional rail system that i can use a train to visit all stations iny map if needed. in ttd i could only care for trains but clearly thats not the case on tfever and that is perfectly ok. i do not care about economic challenges and i play on the easier ecomonic settings possible and aim for "realism" whenever possible so with that said i will not go for gigantic trains or any other unrealistic solutions.

now, hear my example: i have a oil well in max production that sends oil to a refinery in full production and yet even with 320m trains running around the clock back and forth i still have a lot of oil waiting in the platform all the time so i even needed more trains. there are no traffic issues in the line itself only the train pile up on station entrance.why should i have the pile up? why cant i use multi platforms to load and unload trains and speed up operation? no need to just reply with a "build more efficent services" because that is not the case.its simply a nonsense to have a platform lock per line.thats just lazy coding.

/r/TransportFever Thread Parent