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r/gamedesign - Page 2
281 words
Sid Meier's Psychology of Game Design - Everything you know is wrong.
582 words
Game Maker's Toolkit - Controllers Control Everything
350 words
Game Maker's Toolkit - Controllers Control Everything
413 words
Multiplayer survival game. Players gather food. Lazy players eating it without contributing to the society.
332 words
How to monetize a puzzle-adventure game?
325 words
Nanotech and Gameplay (The Year Is Unknown)
481 words
I want to make an RPG in the vein of the original Fallout, mechanics-wise.
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