Characters You want to see in (AoF)

Name : Phoenix

----- Abilities -----

Passive: Burning Ember - Upon being defeated Phoenix's soul is reduced to an ember that attaches itself to the enemy hero that dealt the killing blow. Dealing magic damage over 5 seconds, if the enemy champion the ember is attached to dies, Phoenix is resurrected at their body with a % of his/her max life and 50% bonus movement speed that decays over 2 seconds.

Q Ability: Arcfire Feather - Phoenix sends forward two burning feathers in a curved path each dealing magic damage to all enemies hit. Upon meeting in the middle, the feathers create an inferno that burns all targets hit for additional magic damage over 3 seconds.

W Ability: Pyrokinetic Corona - Phoenix surrounds him/herself in a swarm of flames, gaining a shield that absorbs damage for 4 seconds. While the shield is active nearby enemies are burned each second for magic damage.

E Ability: Phoenix Charge - Phoenix flys forward, dealing magic damage to everything he/she passes through. Explosions are made at both the start and end of the dash, both dealing magic damage to everything around him/her at the time of the explosion.

Ultimate: Winged Flare - Phoenix creates 3 flame orbs that orbit around him/her for a few seconds. Upon activating the ability again a orb launches to a target location magic damage to all enemies it passes through. Upon landing the orb flares, burning the area for a few seconds. Phoenix can charge into these burning areas, absorbing them and reducing the cool down of Phoenix Charge to 1 second.

Name: Virgo

----- Abilities -----

Passive: Heaven's Protection - Whenever Virgo deals damage with an ability she gains a stack of "Grace", granting her 5 armor and magic resist for 5 seconds. This effect stacks up to 4 times for 20 armor and magic resist. Additionally, all of Virgo's abilities cost 1 "Light Orb" excluding her ultimate.

  • After not using an ability for 5 seconds Virgo harvests the light around her, restoring her supply of "Light Orbs" up to a cap of 10.

Q Ability: Divine Lance - Virgo fires a lance of pure light in a target direction, dealing magic damage in a line and applying one stack of "Radiance" to enemy heroes, reducing their movement speed by 20% for 3 seconds. "Radiance" caps at 5 stacks, resetting the slow but not increasing it.

W Ability: Consecration - Virgo wraps a target ally hero in pure light for 3 seconds, increasing their movment speed by a % and granting them a shield that absorbs damage. Virgo may cast Consecration 3 times within 4 seconds with 1 "Light Orb". Casting on an ally you've already Consecrated will refresh the Movement Speed bonus and stack the shield amount.

E Ability: Radiant Flame - Virgo blasts a target enemy in holy fire, dealing magic damage plus additional magic damage per stack of "Radiance" over 3 seconds.

Ultimate: Eschaton - Atro summons a light seal at a target location dealing light magic damage. After a 1.5 second delay the seal calls down judgement, dealing heavy magic damage and stunning any enemy within its eruption for 1.5 seconds. The seal presists for 3 seconds, applying a stack of "Radiance" each second to enemies within it.

/r/AoFate Thread