Player surrenders why does the game go on?

I wish I could uproot your pearl of wisdom more than once.

Yet somehow I think it is impossible to comprehend for some people, particularly Wizards apologists that still buy into marketing's spiel about Duels being rebuilt from ground up etc.

I'm providing a long quote from this recent writing as a reason to stay objective and voice complaints and criticisms (you know results if you followed what happened recently):

Wizards of the Coast is a company. Mind blowing, I know. There are some companies out there who have such an incredible amount of brand loyalty that people begin to believe that the company represents them. Companies like Nintendo and Apple have an almost religious following. It becomes easy to forget that these companies are, in fact, out for profit. While they may produce products you like, they are not your friends. They are not providing a public service. It is in a company's best interests for you to forget that what is good for the company is not the same thing as what is good for you, the consumer, or for the community surrounding their products.

Magic: the Gathering players are legion. A look at the subforums here on MTGSalvation will tell you there is a wide array of formats and play styles. Magic is a versatile game with a storied history that attracts a loyal player base. People spend a lot of time and money playing Magic, to the point where a lot of us fall victim to the sunk cost fallacy. We're so dedicated to Magic that the idea that it could fail is inconceivable. That makes it much easier for you to believe that supporting Wizards is what is best for you and the community, because you like playing Magic. But Wizards of the Coast and its partners have a vested interest in keeping you financially engaged in the game, whether or not it's really what is best for you. This isn't done nefariously on their part. It's simply the reality of business.

/r/magicduels Thread Parent