What I've spent the first 80 hours fallout doing

Did you know that Bethesda uses the G.E.C.K.

Uh, yeah?

Yes, the same one the modders use.

No, it doesn't allow editing of the core code.

So in this scenario, mod development is the same or extremely similar to the actual game development. But I digress, i'm just trying to decide how you know more about the game development then I do.

So you know about develop a mod, how does that tell you anything about designing and producing a game? A mod is made by one person, sometimes a team.

I worked on building WesterosCraft when I was younger, I'm not going to claim I know how to fucking develop Minecraft.

It's funny that you mention The Witcher 3 so often, considering I worked for CD Projekt Red on contract for 8 months.

That's awesome then you should know more about development than you have so far indicated.

I have a copy of the NDA agreement if you'd like to see it?

I'd love to see it, send it over.

And before that I spent about 3-4 years creating one of the most popular mods for New Vegas (that I continue to support), another game that I've also seen you touting here.

That's great, how does that make you more knowledgeable about game development? You seem to be mixing up producing assets with developing a game.

Also funny enough, my New Vegas' mod actually extends the endgame in a way, so it's surprising that you're not shouting about how Obsidian released an incomplete game

By the time I bought the game (yes, bought), that wasn't a problem.

Aside from that, I've actually created my own game engine from scratch using OpenGL and C++

Okay, you've made a game engine. What does that have to do with developing a game? How does that have anything to do with the managing of game development, of determining who does what, what gets done when? It sounds like you were, or are, involved with lower level stuff like making assets.

Bethesda spent seven fucking years developing this game, as a self-proclaimed game designer does it seem like they spent seven years on Fallout 4? Seriously?

What's I find funny, /u/-landtank is that if you downloaded any mods for New Vegas, there a very high chance that you played my mod.

I use STEP mods usually, but I didn't do STEP for NV. I think I only added texture packs actually.

There was this mod that I remember, it involved building bases and managing them etc. Great mod, very buggy but it was cool. If you made that then kudos, but that doesn't suddenly grant you magical insight into the game development process of a billion dollar dev studio.

/r/Fallout Thread Parent