Everyone, chill out about the Fireball nerf

I don't know how those few interaction changes mean that the card is killed. All those you mentioned are usually only performed in very specific scenarios anyway, like I'm sure any deck you play will have one or two dedicated balloon, hog and ram rider counters and don't get me started about mini PEKKA haha. It is now less versatile and you'll need to be more careful about your counters being out of hand. This versatility is responsible for its 25%+ use rate, which is obviously abnormally high, so hopefully we can see more diversity in the meta. As long as you aren't relying on it as a defensive stopper anymore, it should still be the better big spell option in some decks.

/r/ClashRoyale Thread Parent