Help fine tuning Dinrova Tron for a tournament.

You are building Dinrova Tron very close to a quad laser style.

My suggestion is a movement to a Mystical Teachings toolbox style:

-2 [2] [[Forbidden Alchemy]] This card is way to slow in aggro format

-1 [3] [[Pulse of Murasa]] The effect is great, but not as a playset

-1 [3] [[Dinrova Horror]]

-2 [2] [[Mnemonic Wall]]

Most decks run a 3/2 split on the Dinrova Horror / Mnemonic Wall

-1 [2] [[Lone Missionary]]

-1 [3] [[Ghostly Flicker]] 3 is enough to get the job done

Mystical Teachings Package [8]:

+2 [2] [[Mystical Teachings]]

+1 [1] [[Rolling Thunder]] This is a late game finisher or a sweeper

+1 [1] [[Capsize]] This allows the capsize lock for a win con

+1 [1] [[Prohibit]] Generally Useful Counterspell

+1 [1] [[Flame Slash]] This is a great target for Mystical Teachings

+2 [2] [[Moment's Peace]] Tutoring up a fog is pretty effective to buy time. You essentially buy 2-for-1 fog against aggro.

Overall you would now have a tutor package, two more wincons, and many control tools to push the opponent around, they can not answer all your game plans.

/r/Pauper Thread