I'm have just bought this game on ps4. Played the hell out of the multiplayer. I didn't know that I wasn't on LE...
Any how, with out the multiplayer I decided to play the campaign again, have an infiltrator build that I'v restarted 3 times now.
The thing I cant get in to my head is why people go 7points in to Tactical Armour and 12 points in to Fittness?
4 points in fitness is a no brainer, 8 points still give you good value. But the last points only gives you 2%hp per point and a 5%extra damage reduction on master Immunity. Granted thier is no health gate in me1, so health staking has some merits.
Isn't it better to put thos last 4 points from fitness into tactical armor (11/12 points) staking damage reduction and hardening instead?