New meta predictions?

What I want to see Range OR damage buff to rangers and/or make tech 1 Damage and range nerf to locust or make them tech 3 Damage buff to wolverines Damage nerf to hellbringers Damage nerf to marines Either health buff or a rush detonate ability(where they will sprint to the marker and explode reguardless of enemies or not) to suicide grunts Some sort of buff for grunts A fix for abilities going on cooldown if you activate them and lose sight on the area(only really see it with glassing beam) just let them activate Better control,im getting tired of telling a ghost to move and it just sits there getting shot or shooting a building Actually make the cloaked mine ability cloaked because its always being destrioed by things that i know cant see cloaked so i dont even bother with it Do something about rushing like make supply pads cost more per or something because its boreing to start a game and pretty much forfeit because you have 30 squads of hellbringers and marines at your base at the 5-10 min mark and as a banished not be able to do anything because it takes 2-3 grunts to kill 1 marine i get people would say "but its a strategy" if i wanted to rush a spawn in the first 5 seconds of a game ide play a fps like cod not an rts Other than that i rarely see any other units unless the first rush fails in which its a long game and they lose or they save for locust in which i have an army of hunters and they still lose because other than left trigger and spawn locust they dont know what any other button does

/r/HaloWars2 Thread