Warframe Revised: Railjack Revisited (Part 1): Update 27.4

General Changes:

  • Titania Prime has been given her own unique dodge/roll animations that flow better with her floating movement! As requested here: https://forums.warframe.com/topic/1181409-please-add-new-dash-animation-to-titania-prime/
  • Instead of having to re-aim at your placed Waypoint to remove it (or spam G twice), now you can remove your Waypoint by holding G! G, isn’t that helpful!
  • Improved the look of rain with Deferred Rendering enabled in the Plains of Eidolon on surfaces so that they look less like grey, boring puddles.
  • Helminth Cysts can now be removed in the Helminth Infirmary after one day as opposed to waiting a whole week.
  • You can now sell your duplicate Garuda, Harrow, Octavia, Revenant, and Nidus Blueprints for 2500 Credits from your Inventory.
  • You can now sell Syndicate 10x Restores for 2500 Credits.
  • Increased the Status Chance of the Twin Grakatas to match their mechanic of firing 2 rounds at once.
  • Polished the handless cartwheel and knock back animations from self-interrupt weapons. Also fixed the knock back distance and slide to be more aligned so that the Warframe isn’t just standing still.
  • Changed Grendel's Nourish ability description to "Inflict Toxin damage on Feasted enemies in Grendel's gut one by one, adsorbing nourishment to buff allies. Tap to cycle through buffs and hold to cast."
  • Updated the grunge on the Corbu Shawzin to make it edgier for all your shredding needs.
  • Polished the Grattler Heavy Gun’s fire and reload animations. Also fixed an errant animation that played when equipped.
  • Update FX for Corpus Osprey projectiles.
  • Improved camera collision against water so that it doesn’t penetrate and go underwater as much.
  • Improved Mirage's Sleight of Hand's detection of light and dark areas to decide which booby trap to spawn. Also fixed a bug where the 'package' could use the wrong type of explosion based on light/dark in certain situations.
  • Made some slight changes to Corinth Prime’s sound mix.
  • Multiple invites from players will no longer stack the invite received sound FX to save your ears from the increasing volume.
  • If a player sends an invite to someone who has “Do Not Disturb” mode on it will now say “(Player Name) is using Do Not Disturb and will not receive invitations”.
  • Reduced the Basmu’s firing sound FX from other players.
  • Khora’s Spikes (her default back attachment) are now an Auxiliary attachment to give players more customization options with Syandanas.
  • Added support to Sword & Board skins to have consistent main-hand holster positions and scaling regardless of base weapon.
    • _This also fixed Sigma & Octantis shield popping closed and opened again when holstering. _
  • This also fixed Sigma & Octantis shield popping closed and opened again when holstering.
  • Made updates and optimizations to several weapon FX including Kitguns.
  • Made minor general explosion FX updates.
  • Increased the text fields on the Mastery Rank Up message to better accommodate other languages.
  • Updated the Orokin Tree mesh and materials to be higher quality. Yay fresh trees!
  • You can now customize your Kavat’s Emissive color, which will affect their tail and eye color.
    • This option also fixes not being able to change the color of the fan-like Kavat tails due to it being based on energy color.
  • Titania can no longer play the Shawzin while in Razorwing due to it resulting in a very broken flying state.
  • Improved Liset previews (Xiphos, etc) by adding respective Liset animations, FX, etc.
  • Reduced Shedu’s projectile brightness FX.
  • Domestik Drones will no longer start semi-hidden in the Decoration placement mode. They will now be fully visible instead of its previously glowy state!
  • Updated Infested hit/stagger reactions to give the player more understanding of when player attacks are landing!
  • Minor tweaks to Excalibur’s Radial Javelin cast effect and gave it some ground interaction (ice chunks when cast over ice, etc).

Fixes :

  • Fixed Scarlet Spear score not showing in your Profile.
  • Fixed Exodia Contagion projectiles ignoring Limbo’s Rift status of enemies/the player, letting it hit enemies across the Rift.
    • This allowed for Limbo to attack from a position of invulnerability, where normally damage cannot cross the Rift unless it’s a Warframe ability of some kind. We intentionally did not fix this until after the Scarlet Spear event, but it is a bug.
  • Fixed Lech Kril not being affected by Viral Status Effects.
    • The same rule of Status Effects reacting with Bosses or VIPS (added in 27.3.0) applies here.
  • Fixed a functionality loss after exiting a self-stagger multiple times.
  • Fixed inability to fly up/down in Archwing if the Tranq Rifle or Lure is equipped.
  • Fixed a Host migration during a Disruption mission resulting in the UI becoming broken and the next round will not start.
  • Fixed Ability Range Mods not affecting Titania’s Lantern ability.
  • Fixed inability to equip Flight Speed Mods, such as Terminal Velocity, on the Basmu.
  • Fixed enemies getting stuck inside the portal when defending the consoles in Orokin Sabotage.
  • Fixed the “waiting for players” button missing in the UI when loading into Elite Sanctuary Onslaught.
  • Fixed objective marker never pathing through doors to one of the cells in Caliban, Uranus.
  • Fixed crash in Conclave due to the “x was killed by x” message.
  • Fixed Saryn’s Molt doing idle animations when using certain skins.
  • Fixed “awaiting revive from teammates” message missing in revive UI until players are out of revives.
  • Fixed some animation inconsistencies with the Aerolyst.
  • Fixed loss of functionality after swapping Primary and Secondary weapons right at the moment you die.
  • Fixed an energy FX clipping through into an unintended area in Augustus, Mars.
  • Fixed being unable to use Transference to Operator while Tranq Rifle or Fishing Spear is equipped.
  • Fixed the Sniper Ammo Mutation mod not appearing under the Exilus category in the Mod screen.
  • Fixed certain boss attacks (Ropalolyst’s laser attack and Profit Taker’s missile for example) not respecting Shield Gating and killing players in one hit.
  • Fixed multiple issues with Cetus’ and the Plains of Eidolon skybox related to fog, ambient clouds, and the weather systems.
  • Fixed an issue with the Sabotage mission on Thebe, Jupiter where the Client’s defense progress could deviate from the Host.
  • Fixed several Syandanas (Altra, Centuria, Kerata, Kuva Braid, Maggor, Sigma Series, and Vaykor) not sitting correctly on Nova’s Atomica skin.
  • Fixed an issue with featured Market items cycling while viewing your profile with the in-game Market open.
  • Fixed an edge case where emote hotkeys could cancel ability animations.
  • Made multiple fixes for the Golden Maw becoming invisible during attacks, when underground, or when generally not doing anything.
  • Fixed the Zealoid Prelate in the Derelict Emissary Assasinate mission looking like he’s riding an invisible motorcycle (as if he wasn’t edgy enough) and getting stuck that way if he falls off a small ledge.
  • Fixed fire rate mods not working on the Prisma Burst Laser.
  • Fixed pipes in the Forge room at the back of Railjack not properly lining up with sockets.
  • Fixed partial themed background in Syndicate screen when selecting ‘View Offerings’ before the Syndicate transmission is fully shown.
  • Fixed Cestra’s clip ejecting in the wrong directions when reloading. Also tweaked the reload animation timing so that you can see the arm rotating instead of looking like it pops.
  • Fixed Emblems on Rhino Prime and Wukong Prime equipped with any TennoGen skin (except for Vojnik for Rhino) sitting too far off from the shoulders with Prime details toggled off.
  • Fixes towards Warframe still performing custom reload animations with the Stratus Pistol skin equipped.
  • Fixed the Mergoos being barely visible in their Codex icons.
  • Fixes towards Melee weapons equipped with the Kopesh Longsword skin clipping into Warframe.
  • Fixed the Codex dioramas for the Gantulyst and Hydrolyst appearing as the Teralyst.
  • Fixed the Fluctus Arch-Gun’s stats not indicating that it has ‘Infinite’ punch-through. Go forth and punch-through all of the things, Tenno!
  • Fixed Akarius’ projectiles not homing onto enemies for Clients, as reported here: https://forums.warframe.com/topic/1125338-akarius-homing/
  • Fixed armor offsets for Saryn to prevent clipping into TennoGen skins. This also fixes the clipping issues with the Pakal Chest Plate and Kuva Leg Plates.
  • Fixed clicking on chat-linked Zaws overlapping UI screens that are already open with the Zaw inventory select screen.
  • Fixed the Kavat Starter Pack only giving 1x Kavat Genetic Code instead of the intended 10x. This also fixed purchasing Kavat Genetic Codes from the Kavat Starter Pack only giving 1x, when the UI indicated 10x.
    • We removed the ability to purchase them in the bundle to prevent this issue, but they can still be purchased individually in the in-game Market outside of the bundle.
  • Fixed the Daikyu with a skin equipped folding in the middle when unequipped and set to ‘Visible When Holstered’.
  • Fixed Galvanik Shoulder Plates, Quaro, and Narvarr Prime armor clipping through Equinox’s shoulders on both of her forms.
/r/scrappertest Thread