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r/gamedesign
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How would a fusion of sonic mania and hollow knight look like?
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What’s a game idea that everyone loves in theory but hates in practice?
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How do you design a game for players with better skills than you?
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Can a "bad" gamer design a game with high skill ceiling(shmups/stylish action games like bayonetta)
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No-Win situations in games
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How does a programmer who knows nothing about art make the art for his game?
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Programming emotions into NPCs
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As a interested individual I have a question
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Difficulty in Videogames - my take on the "easy mode" discussions around Sekiro and other games
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Is team based aspect of games like Dota 2, LoL or Overwatch fundamentally flawed?
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What might be the next "big thing" in gaming business models after Free to Play?
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Would you play a game like this? Why 'yes' or why 'no'?
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This sub.
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Hello I am a 15 year old and I have a well planned out future for game design. I have found YouTube videos to be helpful and wanted to know of more(read body text for more info)
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What specs does your PC have?
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Master of Magic meets Pokemon Go?
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What are some good examples of "fake difficulty" and how can you avoid them?
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Please help!! [Serious]
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Custom abilities mechanic for an RPG game
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An argument for why 3D Mario games are not very good platformers.
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