Arc Ideas.

Name: Slin'o. Pronounced with emphasis on the 'o'.

Age:500. He's taken over 20 planets in that time.

Physical Description: A giant, hulking brute, who's 8 metres tall and weighs a ton. And I mean a literal ton. His arms would rival a gorilla's, and end in sharp claws, that he regularly sharpens. His legs are thick, and as big around as an average human's waist. His feet also end in claws, but these are blunt. His face is more like a dogs, but without the tongue. Most of his eyes are solid black, and have light grey, slit pupils.

Backstory: Slin'o had always shown a desire to kill and conquest, a startling contrast to his peaceful, fun-loving race. But he hid his motives, becoming smarter, until he was allowed access to a bio-tech lab, where he would design a body for himself. He built a master of warfare, none realising until it was too late. He stole a ship, and went to a small, uninhabited planet to build a city. From there, he would go and conquer planets. He came to Earth recently, seeking for a greater challenge.

POWERS.

Attribute Value Rationale
Primary Strength 7 150. By use of a power suit grafted to his body, his natural aspects-strength, reflexes, durability, etc- have been increased immensely.
Secondary Strength 0 While he's very strong in most ways, he's not at all strong like this.
Movement Speed 4 While the suit increased most things, it didn't increase his speed. However, his speed is normally at 40km/h.
Reflex Speed 6 Likewise, the enhancement increased his reaction time to the point where he can track bullets moving. It's not as easy to dodge them, though.
Intelligence 5 His species is magnitudes greater than ours, and he's one of the average people.
Experience - He's taken over countless planets. Granted, they were all weaker than Earth is, but he's done it. As for schooling, he's part of a race that provides what is extremely high schooling for us, but average for them.
Durability 7 He's pretty damned tough, with what the suit provides.
Weakness - He has no resistance to cold, heat or electricity. His limit for cold is -10 C, and heat 50 C. So get him past either and he's going to slowly shut down. Massive amounts of electricity are needed, not just a household wire, but once he's taken that hit, he's not getting up. Also, he's fast, but not too fast, meaning as long as you stay away, he can't hit you. And finally, he's not a good swimmer. At all.
Recovery 7 He can heal via nanites, but they aren't fast. He could heal at a max of 7, but would likely be dead before he started healing.
Stamina 5 He's can last for a long time. He has to, if he's taking over worlds by himself.
Peak Fighting Stamina 5 3 hours, but he rarely goes all out.
Melee Training 4 He's been fighting for ages, but hasn't learnt an actual fighting style.
Melee Reach About half a foot, courtesy of his arms and claws.
Ranged Training 2 For all his skills, he's one to come up close to you, and not hit you from afar.
Accuracy/Range 100 metres before he loses any chance to hit you on purpose, with there still being chance in the matter.
Energy Projection- Might 0 As before, he prefers to get up close and personal.
Energy Projection- Control 0 Really not a big fan of ranged.
Weaponry
Danger 4 This is surprising low, because he does not have the range needed for a five.
Special/Other
Total 57 Deceptively low.
/r/Sharks_Stuff Thread