Best DPS per element?

I don’t think you’re trolling. People are shitting on you because you value strong turns and weak turns the same. If you want accurate measures of DPT, you need to chart out a basic scenario that includes tiles per turn based on your converters. I’m going to assume you have some experience with the game so you must understand that burst turns are valued much higher than off-turns. This is because converters give you an extremely strong turn every X turns for mono teams to nuke in tandem.

An example would be Turn 1: 15 Green Tiles + Aurora + 10 Red Tiles Turn 2: 8 Yellow Tiles Turn 3: 5 Red Tiles Turn 4: 15 Green Tiles + Aurora + 7 Green Tiles

On off-turns Areia will be doing less damage already because you simply have worse tiles. This is exacerbated by her optimal slot placement being slot 5, meaning you’re not going to be attacking with her on off-turns most of the time.

Theoretical scenario math is hard because there’s a lot of RNG, so I honestly don’t recommend it. I am also wary of math done too simply, that seek to extrapolate conclusions that are unfounded based on the variables explored. 2:1 is extremely low effort and speaks to a narrow view of the game’s battle system.

/r/AlchemyStarsEN Thread Parent