[Discussion] Possible mods to add to the server.

There was a topic like this nearly two weeks ago:
https://www.reddit.com/r/Redboid/comments/3g5czl/what_mods_would_you_like/

I feel that this thread feels slightly unnecessary since we had the same discussion a while ago. It doesn't mean discussing it again now is unneeded, it just feels a bit strange to have brought it up again while discussing the former thread about mods. We all should consider what was suggested in the former topic, though, too.

Customized Categories: Yes, I feel this is very useful. There are tons of items out there, and this would be an useful tool to help sort out loot from a run into their proper containers.
Better Shouts: Nah. This doesn't feel too functional or useful to me, and feels more like fluff or bloatware. Convenient Bags: Same reasons as Customized Bags, yes please. This is further useful than Customized Categories though, since being able to have sorted bags on the fly is pretty nice. Lockpicking Mod: I would like this a lot, especially as an alternate to breaking doors. There are some instances where you don't want to destroy doors, such as to not attract hordes or if you want to make said building into a base. Powering gasoline pump: Eh, maybe? Feels a bit too overpowered and cheap, tbh. Then again, I'm personally seeing generators not having much use on the server (just with my faction) and our cans of gas are kind of...just sitting around in their containers. ApCom: I feel like some would argue against this, but I disagree. We still don't have any means of trading communication setup, and we should prioritize in-game methods compared to outside tools. People have to download and configure outside tools, with a mod, they technically have to too, but it's somewhat easier, maybe? Co-ord Viewer; I have no solid opinion, either negative or possible, honestly. I'm very neutral about something like this.

/r/Redboid Thread