Everything In Alpha 21! - New Quests, Crafting, Fast Travel? - 7 Days to Die

Hello Survivors,

I've put together a condensed informational video about all of the topics discussed in the A21 Dev Diary Livestream last week. If anyone's not caught up with the news yet there was a load of exciting stuff shared.

The new POI's are probably the thing I'm looking forward to the most, the guys on stream showed off a new level 5 Prison POI which was really cool, but I was kinda hoping to see that Nursing Home POI they showed off on Twitter instead haha.

I'm in the middle on the Dew Collector right now, I like the model and the idea of passively collecting water, but is 3 Mirky Water a day going to cut it for crafting and drinking? They suggested building loads of these things while I feel might cause a bit of clutter around home bases but they did also mention they'd rework the water mechanics if they're a flop.

The work done by Dekagon Studios on the 3-D models and assets probably excite me the most, kind of lame I suppose, but as I'm new to PC those high res textures are still hitting my dopamine receptors in the right spot, so they might not be as exciting for you guys as they are me.

The teleport slip up was very interesting too, how do you guys think the fast travel will work and do you think it'll effect the gameplay in any significant way? I normally play on 8-10k random gens and I feel like the getting caught travelling home at night aspect really adds a good level of fun and tension that would otherwise be missed using fast travel?

Apologies if you're irked by video content, I don't mean to intrude on you.

/r/7daystodie Thread Link - youtu.be