I love the Rehgar changes <3

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Forward Momentum (Talent) removed Spell Shield (Talent) removed Healing Totem (Talent) moved from Level 1 to Level 4 Cooldown reduced from 60 to 30 seconds The following activated Talents will now dismount Rehgar when used in Ghost Wolf form: Blood for Blood Cleanse Healing Totem Rewind Ghost Wolf (Z) Basic Attacks while in Ghost Wolf form now gain the effects of Feral Lunge, causing Rehgar to lunge toward the target, dealing 100% bonus damage Casting Bloodlust no longer causes Rehgar to leave Ghost Wolf form Feral Lunge (Talent) removed Shadow Wolf (Talent) removed Healing Surge (Talent) removed New Talent (Level 1): Wolf Run Increases Ghost Wolf Movement Speed bonus from 30% to 40% New Talent (Level 7): Blood and Thunder Basic Attacks while in Ghost Wolf form reduce Basic Ability cooldowns by 2 seconds New Talent (Level 16): Hunger of the Wolf Basic Attacks while in Ghost Wolf form also deal 5% of target's maximum Health as damage and heal Rehgar for 5% of his maximum Health Chain Heal (Q) Primary target Healing increased from 297 (+4% per level) to 372 (+4% per level) Health Mana cost reduced from 70 to 65 Chain Reaction (Talent) removed Spiritwalker's Grace (Talent) moved from Level 1 to Level 4 Mana cost reduction decreased from 25 to 20 Tidal Waves (Talent) redesigned and moved from Level 16 to Level 13 Now reduces Chain Heal’s cooldown by 1 second for every Hero hit New Talent (Level 13): Earthliving Enchant When Chain Heal heals an allied Hero that is below 50% Health, they are also healed for an additional 200 (+4% per level) Health over 5 seconds Lightning Shield (W) Damage increased from 31 (+4% per level) to 36 (+4% per level) per tick Empowering Charge (Talent) removed Reactive Spark (Talent) removed Lightning Bond (Talent) moved from Level 16 to Level 1 The Lightning Shield automatically granted to Rehgar no longer benefits from Talents Earth Shield (Talent) moved from Level 7 to Level 13 Target now gains a Shield equal to 15% of their maximum Health, instead of a flat value New Talent (Level 1): Electric Charge Increases Lightning Shield radius by 33% New Talent (Level 16): Rising Storm Lightning Shield's next damage effect is increased by 20% every time it damages an enemy Hero. Stacks up to 10 times Earthbind Totem (E) Area of effect radius increased by approximately 16% Mana cost reduced from 60 to 50 Earth Shield (Talent) moved from Level 7 to Level 13 Now targets gain a Shield equal to 15% of their maximum Health, instead of a flat value Earthgrasp Totem (Talent) Increases the initial Slow duration from 1 to 1.5 seconds New Talent (Level 7): Totemic Projection Reactivate Earthbind Totem to relocate it. The totem maintains its current Health and duration Ancestral Healing (R) Cooldown increased from 70 to 80 seconds Bloodlust (R) Gladiator's War Shout (Talent) redesigned Each ally affected by Bloodlust now heals for 30% of their Basic Attack damage dealt to their primary target

/r/heroesofthestorm Thread Parent