Max cost?

A newbie’s guide through the life of a warmonger: Miden Quest Online~<enter> <Enter>  <Enter> <Enter> An introduction to MQO<enter> You just signed up for this game without a clue on what to do next. There’s so much this game has to offer, as you can specialize in trade skills, join kingdoms and help them build up, and when this feature eventually gets implemented, go to war and invade other kingdoms. Some people like to consider the TradeSkill part of the game as Idling. And even in the TradeSkill branch, a lot of options are offered to either make TS-ing (acronym for TradeSkilling) more rewarding for active players by increasing the amount of resources gained, or by increasing the amount of time that can be spent passively TS-ing. <enter> <Enter> It is recommended to specialize in at least one of the 4 main resource TradeSkills. Scouting is another kind of tradeskill outside of the 4 main TradeSkills that will always come in handy to save time in the feature, when you might want to travel far away either in the name of your kingdom, or to explore the map as it is. But if everyone was to play idle and specialize in mining resources only, there wouldn’t be much gold going around in the world. So how does the money go around? That’s right, you slay monsters for gold. <enter> <Enter> This guide will assume that I have caught your attention on wanting to specialize in combat at the very beginning of the game. You can be a incredibly muscled warrior, or an old yet wise sorcerer. Since there is no option to re-specialize in the game, I cannot speak from experience on the sorcerer side of the game. I will, however, gladly guide you through the ways of the Gladiator. <enter> <Enter>  <Enter> <Enter> ---<enter> <enter> The basics of MQO - interface, reading the map, knowing your way<enter> <enter> A couple of things are important to know: <enter> <enter> The main screen. You should consider that changes might occur in the feature to make the User Interface less confusing than it currently is, but since the game itself lacks a tutorial, this is a simple guide can help you get acquainted with the interface as it is.
It is made up of two parts: the left part contains all the buttons to access everything there is. The right part contains most of the information about you, such as your title, level, which tile you are currently on and its level, the kingdom to which the tile belongs and your available resources. <enter> Search: Allows you to investigate the tile you are currently on. <enter> Map: Allows you to travel through the lands of Miden. The speed at which you travel depends on your Scouting skill. <enter> Character: Allows you to allocate your STAT points. This is an important feature, as I would decide early on where to spend your stat points on (mage or warrior route). <enter> Equipment: Manage your equipment. This screen can be fairly confusing, so here are a few basic actions you can do:<enter> <enter> Click any equipment slot to see if you have anything available to equip on that particular spot. <enter> If you click on a piece of equipped armor/weapon, it gives you two options: the option to unequip, and the option to reforge. This is really important, because this option leads you to the enchanting table without needing to visit a city!<enter> Once you are on the enchanting screen, you can do several things such as giving your item more enchanting slots (Crafting) or by enchanting the empty spots with new attributes (Enchanting). Enchanting your equipment only becomes available as soon as you reach Enchanting Level 5!. This means that in order to level Enchanting without enchanting equipment… You need to sell/disenchant magic items. Yep, that will take a while. Don’t worry, because it is a really costly feature and levelling combat will eventually get you that level 5 Enchanting.<enter> Account: Allows you to view the skills and their levels, and various other stats. Also includes a link towards Titles, which grant permanent boosts to your combat stats. An extra point of Strength can always come in handy!<enter> <Enter>  <Enter>

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Starting out as a Level 1: Help, I’m naked!<enter> <enter> Don’t worry. Let us start out with a couple of goals:<enter> Choose a TradeSkill to specialize in. <enter> Obtain enough gold to obtain a weapon and some armor<enter> Buy weapon and armor, depending on your path (magic/physical)<enter> Level up to 25!<enter> <enter> That’s the plan. It’s really simple, but there are a number of ways to approach it. And there’s no guaranteed fast method, the game is intended to be ‘incremental’, in that you are working towards achieving a long-term goal. Since that’s the case, let’s get right at it! <enter> <enter> Our first goal is important because if we wish to join a kingdom, we’d need a role that can benefit the kingdom in one way or another, and generally, most kingdoms expand through ressources of one of the four main branches: logging, fishing, mining and gathering. Since you don’t join a kingdom immediately from the start, you can try and get some of these resources to sell on the market, for the rich to buy from you. To accomplish this, you would need to perform the following steps:<enter> Acquire resources from one of the Trade Skills (Go to the Map, and pick a tile that contains either Ores (Mountains), Fishes (Lake), Wood (Forest) or various other resources such as Cotton or Fruit from the Plains. Then click on Search → Harvest<enter> Once you’ve obtained a fair amount (I’d recommend going till obtaining your first TradeSkill level), go to the City and choose the Market. There, you can pretty much become a salesman to kill time, until you’ve sold your stuff. <enter> Resources have different values, depending on their tier. I would recommend you to try and stay just below the lowest price, in the hopes of someone buying your resources first (Obvious). <enter> <enter> (Alternative to Goal 1:) The other option is to go straight to the City and become a salesman: basically, a merchant hires you to do the shopkeeping for him. Sometimes, you’ll get a petty amount of gold, sometimes, you’ll get lucky, or you’ll get nothing. In the worst-case scenario, taxes will strike and you will lose whatever you’ve gained.<enter> <enter>  <Enter> <Enter> (side-note: You may be thinking, couldn’t I have gotten all that darned money through killing level 1 mobs?? It would most likely have taken you 4x as long as you would now. Farming gold through combat will get much more efficient at later levels, so do not worry!) <enter>  <Enter>

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<enter> Buying equipment - basics<enter> <enter> Whichever method you choose, let us assume that you’ve finally made some gold. You are looking to get around 200-450 gold for a good start. Now that it’s time to go shopping, I should mention that it can sometimes be a tricky process to get exactly what you want.<enter>

Each weapon/armor shop contains different stuff in every city, and their stock gets refreshed every 30 minutes. Keep this in mind if you’ve found an object of interest, but you don’t have the money to pay for it immediately. Each shop contains at least one beginner item, which has a value of 50 gold: I would recommend getting at least a sword, axe or a bow. Off course, should you wish to follow the magic path, it is also possible to buy yourself a rod. Beginner’s tip: You can dual-wield weapons (and shields…). Since Axes offer a really high amount of Strength by themselves but come at the cost of a severe Dexterity loss, I recommend dual-wielding by equipping a Bow on your other hand. These offer a good amount of dexterity, complemented by some strength to help tune up the damage! Regardless of your path, the only defensive stats that matter are Defense and Resistance, which are easily obtainable from your equipment for now. Your offensive stats do depend on your path: 1. Strength and Dexterity. Strength is a simple stat that determines the amount of damage dealt. Dexterity is important because it provides a bonus on your chance to hit and crit. Basically, this is because whenever you attack, the quality of your hit is either indicated by Missed, Grazed, Hit or Critically wounded. I can tell you from experience that this stat is actually incredibly vital: You can equip an axe and eventually end up with a negative amount of dexterity, and on average, you miss once out of two times. Don’t miss out on this stat.<enter> 2. Magic and Focus, which respectively function the same way as Strength and Dexterity.<enter> 3.Agility and Magic Evasion reduce the quality of your enemy’s hits, just as it is described in-game. You will see enemies Crit very often if you neglect these stats, but this will be noticeable much later in the game. The reason for that seems to be that end-game equipment generally provides less agility and magic-evasion, so you will most likely need to catch up by enchanting your equipment.<enter> <enter> With all that said, finding the right equipment might be tricky. Don’t be afraid to travel outside of the few tiles that are visible to

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